AI Pedagogy Project

Team

Sarah Newman, Project Lead

Sebastian Rodriguez, Developer

Eri Kostina, Designer

Liya Jin, UX Researcher

...and many more

Role

Product Design, User Research (Summer Intern Berkman Klein Center, 2023)

Duration

8 months 

Domains

Education Technology, Generative AI

Project Overview

Deliverable

User Research

Key Outcome

Launched Site

8 months from concept to website launch, project continues today

10 Interviews

Conducted 10 interviews with university-level educators across 5 countries

6,300 Visitors

In the first month after website launch

Problem Definition

As accessibility to AI tools has increased, so has the need to define their role in education

Myths about the capabilities of AI abound, making it difficult for some educators, such as those in the humanities, to enter the conversation.

What are AI tools and
how do they fit into my classroom?

We set out to create a tool to remove barriers for university-level humanities educators to use AI technologies in their classrooms.

User Research

Top five pain points from interviews with 10 educators

We conducted a thematic analysis by interviewing 10 educators across five countries, grouping quotes into themes, and prioritizing themes based on prevalence.

User personas

We created user personas based on the four key criteria above. We aim to accommodate both AI-nascent and AI-fluent educators. AI-resistant educators were deemed out of scope for this project.

Defining our design goals and moral stance

Our team aligned that AI tools should not be banned from schools, and they should not be taught as a panacea. Instead, they should be subject to critical reflection by students about their benefits and dangers.

Design System

Precedent Research

I aimed to create a simple and straightforward feel that would be appropriate in an academic context.

Components created and organized in Figma

I chose colors a magenta pop color that would feel at home both in a programming IDE and in a classroom. The typography is intended to be large and legible, even for older instructors.

Developer handoff

For page layouts I made use of images and whitespace to break up the significant amount of text. My goal was to make the site feel approachable for educators who might feel overwhelmed at the thought of learning about AI tools. I labeled each page clearly with notes describing the design intent for our developer.

Images with an AI twist

Images used for each assignment are from the public domain, and I often modified the images using an AI tool. This image was modified with Adobe Firefly with the prompt "orange cat sleeping in tree in the style of van gogh almond blossoms." Images credits, AI tools, and prompts are detailed on the website.

Technical writing

I contributed significantly to writing and editing a guide to AI tools including Large Language Models and text to image tools. The guide is careful to accommodate educators of all levels of AI proficiency.

Launched Product

Introducing The AI Pedagogy Project

A collection of assignments and materials for educators curious about how AI affects their students and their syllabi. It has two main parts: an AI Guide so educators can get started with common AI tools, and a repository of assignments for inspiration. Educators can submit assignments they create as well.

Assignments that incorporate AI tools

Search & filtering

AI Guide

Interactive Large Language Model tutorial

Footnotes

During the 10-week summer internship I contributed to weekly sprints on our remote team. I was invited to continue working beyond summer, and the project launched in October 2023.

Website

Visit aipedagogy.org →

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